I followed the rest of the instructions on the documentation page to a T as well. CodeWorks was installed at its default location, and I have made sure the completely delete the C:\NVPACK folder.
I've followed the instructions here to a T, including the recommendations to completely uninstall CodeWorks and any NDK components. Actual Results:Īfter uninstalling 4.24 and installing 4.25, I pulled up the Setting Up Android SDK and NDK for Unreal | Unreal Engine Documentation page so I could be certain that my android environment was set up for the new engine. Running the SetupAndroid.bat script in Step 3.3 results in being prompted to accept the Android SDK license agreement. Shutdown both the Engine and the Epic Games Launcher applicationįollow all steps exactly in Setting Up Android SDK and NDK for Unreal | Unreal Engine Documentation using default installation locations, making sure to download Android Studio 3.5.3 ( ) Expected Results: Launch 4.25.1 to ensure installation is correct Uninstall any existing copies of Unreal Engineĭownload and Install Engine version 4.25.1